Sekilas Tentang Job 4

Job 4 dengan level maksimal 250/50, dan sistem status baru, yang disebut Trait Status dan Activity Point.

Activity Point

Activity Point (AP) adalah mekanik sumber daya baru yang eksklusif untuk skill Job 4 .

  • Beberapa skill Job 4 memberikan AP points.
    • Sebagai contoh Storm Slash dari Dragon Knight memberikan AP Recovery 1
  • Penggunaan AP points adalah untuk skill Ultimate Power.
    • Sebagai contoh Dragonic Aura dari Dragon Knight memakan AP Cost 150
  • Jumlah maksimal AP yang bisa kamu simpan adalah 200 terlepas job apapun.
  • Jika Anda mati, Anda akan kehilangan semua AP Anda.

Trait Stats

Ketika berubah menjadi Job 4, Kamu tidak akan lagi menerima Status Point pada saat naik level, melainkan Kamu akan menerima Trait Status Point.

Kamu bisa menghabiskan Trait Status Point pada 6 status baru trait stats diantaranya: POW, STA, WIS, SPL, CON, dan CRT

Power (POW)

Trait that increases status physical attack and Power Attack (P.ATK)

  • Status physical attack increases by 5 per 1 point.
  • P.ATK increases by 1 per 3 points.

Stamina (STA)

Trait that increases physical resistance (RES)

  • RES increases by 1 per 1 point.
  • RES increases by 5 per 3 points.

Wisdom (WIS)

Trait that increases magic resistance (MRES)

  • MRES increases by 1 per 1 point.
  • MRES increases by 5 per 3 points.

Spell (SPL)

Trait that increases status magic attack and Spell Magic Attack (S.MATK)

  • Status Magic Attack increases by 5 per 1 point.
  • S.MATK increases by 1 per 3 points.

Concentration (CON)

Trait that increases accuracy (HIT), evasion (FLEE), Power Attack (P.ATK) and Spell Magic Attack (S.MATK)

  • HIT increases by 2 per 1 point.
  • FLEE increases by 2 per 1 point.
  • P.ATK increases by 1 per 5 points.
  • S.MATK increases by 1 per 5 points.

Creative (CRT)

Trait that increases Heal Plus (H.PLUS) and Critical Rate (C.RATE)

  • H.PLUS increases by 1 per 1 point.
  • C.RATE increases by 1 per 3 points.

Physical Power (P.ATK)

Final status physical attack and final equipment attack increases by 1 P.ATK = 1%.

Spell Magical Attack (S.MATK)

Final status magic attack and final equipment magic attack increases by 1 S.MATK = 1%.

Physical Resistance (RES)

Before calculating physical defense, it reduces normal physical damage taken by 4 RES = 1%. (Only up to 80%)

Magic Resistance (MRES)

Before calculating the magic defense, it reduces the normal magic damage received by 4 MRES = 1%. (Only up to 80%)

Heal Plus (H.PLUS)

Increases the final heal recovery by 1 H.PLUS = 5%. This increase is applied after normal heal recovery increasing effects.

Critical Rate (C.RATE)

Increases the critical damage percent by 1 C.RATE = 1%.

  • At 0 C.RATE, your critical damage is 140%.
  • At 10 C.RATE, your critical damage increases from 140% to 150%.