---
title: "Mekanisme Job 4"
id: "1395"
type: "post"
slug: "mekanisme-job-4"
published_at: "2022-02-22T15:20:08+00:00"
modified_at: "2022-02-23T01:25:19+00:00"
url: "https://www.indoragnarok.com/mekanisme-job-4/"
markdown_url: "https://www.indoragnarok.com/mekanisme-job-4.md"
excerpt: "Sekilas Tentang Job 4 Job 4 dengan level maksimal 250/50, dan sistem status baru, yang disebut Trait Status dan Activity Point. Activity Point Activity Point (AP) adalah mekanik sumber daya baru yang eksklusif untuk skill Job 4 . Beberapa skill..."
taxonomy_category:
  - "Informasi"
---

# Mekanisme Job 4

oleh [Gamemaster](https://www.indoragnarok.com/author/admin/)
 | Feb 22, 2022 | [Informasi](https://www.indoragnarok.com/category/informasi/)

**Sekilas Tentang Job 4**

Job 4 dengan level maksimal 250/50, dan sistem status baru, yang disebut Trait Status dan Activity Point.

**Activity Point**

Activity Point (AP) adalah mekanik sumber daya baru yang eksklusif untuk skill Job 4 .

- Beberapa skill Job 4 memberikan AP points.
  - Sebagai contoh Storm Slash dari Dragon Knight memberikan AP Recovery 1

- Penggunaan AP points adalah untuk skill Ultimate Power.
  - Sebagai contoh Dragonic Aura dari Dragon Knight memakan AP Cost 150

- Jumlah maksimal AP yang bisa kamu simpan adalah 200 terlepas job apapun.
- Jika Anda mati, Anda akan kehilangan semua AP Anda.

**Trait Stats**

Ketika berubah menjadi Job 4, Kamu tidak akan lagi menerima Status Point pada saat naik level, melainkan Kamu akan menerima Trait Status Point.

Kamu bisa menghabiskan Trait Status Point pada 6 status baru trait stats diantaranya: POW, STA, WIS, SPL, CON, dan CRT

**Power (POW)**

Trait that increases status physical attack and Power Attack (P.ATK)

- Status physical attack increases by 5 per 1 point.
- P.ATK increases by 1 per 3 points.

**Stamina (STA)**

Trait that increases physical resistance (RES)

- RES increases by 1 per 1 point.
- RES increases by 5 per 3 points.

**Wisdom (WIS)**

Trait that increases magic resistance (MRES)

- MRES increases by 1 per 1 point.
- MRES increases by 5 per 3 points.

**Spell (SPL)**

Trait that increases status magic attack and Spell Magic Attack (S.MATK)

- Status Magic Attack increases by 5 per 1 point.
- S.MATK increases by 1 per 3 points.

**Concentration (CON)**

Trait that increases accuracy (HIT), evasion (FLEE), Power Attack (P.ATK) and Spell Magic Attack (S.MATK)

- HIT increases by 2 per 1 point.
- FLEE increases by 2 per 1 point.
- P.ATK increases by 1 per 5 points.
- S.MATK increases by 1 per 5 points.

**Creative (CRT)**

Trait that increases Heal Plus (H.PLUS) and Critical Rate (C.RATE)

- H.PLUS increases by 1 per 1 point.
- C.RATE increases by 1 per 3 points.

**Physical Power (P.ATK)**

Final status physical attack and final equipment attack increases by 1 P.ATK = 1%.

**Spell Magical Attack (S.MATK)**

Final status magic attack and final equipment magic attack increases by 1 S.MATK = 1%.

**Physical Resistance (RES)**

Before calculating physical defense, it reduces normal physical damage taken by 4 RES = 1%. (Only up to 80%)

**Magic Resistance (MRES)**

Before calculating the magic defense, it reduces the normal magic damage received by 4 MRES = 1%. (Only up to 80%)

**Heal Plus (H.PLUS)**

Increases the final heal recovery by 1 H.PLUS = 5%. This increase is applied after normal heal recovery increasing effects.

**Critical Rate (C.RATE)**

Increases the critical damage percent by 1 C.RATE = 1%.

- At 0 C.RATE, your critical damage is 140%.
- At 10 C.RATE, your critical damage increases from 140% to 150%.
